Currently there are three versions
of the Class VR headset available.
The standard headset,
the premium headset, and the premium 64.
Each device has its own
unique buttons and functions.
However, they all function the
same way with both class VR
and AVANTIS world and are fully
compatible with the class VR portal.
This video will focus on the class
VR premium and premium 64 devices and
the key differences between them.
Firstly, it is important to note
that the premium family of devices
works best with the Class VR
handheld controller attached.
The controller can be used
to navigate the holodeck,
manipulate 3D models alongside
the class VR art Cube,
navigate video playback and most importantly,
navigate through the explorable
scenes in Avantis world.
The controllers are universal,
so can be plugged into any class
VR device using the USB C port
found here on the premium device
and here on the premium 64.
The Clarksville Premium headset
has four buttons that run along
the top of the device like so.
The action button. The menu button,
the power button and the back button.
On the underside of the device you
will find the USB C charging port
that double s as the USB C port for
the handheld controller and power
indicator that will glow green
when the device is fully charged
or red when the power is low.
You'll also find a 3.5 millimeter
headphone Jack and an SD card slot.
One of the newest features of the
class VR premium devices is the menu
button that will allow you to bring up
a contextual menu inside the device.
This menu has options such
as screen brightness,
volume and force closing.
Any resources that aren't working
as expected.
The class village premium 64
headset has all of the same buttons,
just in slightly different locations.
The action button is here.
The back button here the power button
here and the menu button here.
Using the class VR handheld controller
is easy with either of our new devices.
Simply plug in the USB C connection
from any of your controllers to any
of your devices and the device will
recognise the controller straight away
and you will hear an audible beep
that tells you the device is connected.
Once your controller is connected,
the following buttons are available to you.
The joystick the trigger or action button,
the back button and the menu button.
The controller will function with
any of our available class VR
resources and with avantis world.
In the holodeck,
the controller will let you select
the resources you want and navigate
through any menus you might use.
Within a 360 degree image,
the controller will allow you
to zoom in using the trigger.
Inside a 360 degree video you can use
the joystick to scrub back and forth
through the film and use the trigger
to pause the clip as you're watching.
When viewing 3D augmented reality models,
the joystick of the controller will
allow you to make the model larger
or smaller in front of you and when
combined with a class VR AR cube,
you can have complete control
over the model you're using.
When using explorable scenes on a headset,
the class VR controller will
allow you to explore completely.
Use the joystick to move forwards
and backwards and rotate left
and right or use the trigger to
teleport to various locations.